Play Blackjack Like A Pro

The basics:

The object of the blackjack game is to accumulate cards with point totals as close to 21 without going over 21. Face cards (Jacks, Queens and Kings) are worth 10 points. Aces are worth 1 or 11, whichever is preferable. Other cards are represented by their number.

If a player and the House tie, it is called a “push” and no one wins. Ace and 10 (Blackjack) on the first two cards dealt is an automatic player win at 1.5 to 1, unless the house ties. A player may stand at any time.

Playing The Game of Blackjack:

To win you need to beat the dealer without going bust. When your cards total more than 21, you go bust and you automatically lose. The winner is whomever’s cards total closest to 21. You get to 21 by adding up the numbers of the cards.

The blackjack table seats about 6 players. Either six or eight decks of cards are used and are shuffled together by the dealer and placed in a card dispensing box called the ‘Shoe’.

Before receiving any cards players must place a wager. Then the players are dealt two cards face up. The dealer gets one face up, one face down. Each player in turn either stays or takes more cards to try and get closer to 21 without busting. Players who do not bust wait for the dealer’s turn. When all the players are done, the dealer turns up the down card. By rule, on counts of 17 or higher the dealer must stay; on counts of 16 or lower the dealer must draw.

If you make a total of 21 with the first two cards (a 10 or a face and an Ace), you win automatically. This is called ‘Blackjack’. If you have Blackjack, you will win one and one-half times your bet unless the dealer also has Blackjack, in which case it is a Push or a Tie (or a Stand-off) and you get your bet back.

The remaining players with a higher count than the dealer win an amount equal to their bet. Players with a lower count than the dealer lose their bet. If the dealer busts, all the remaining players win. There are other betting options namely Insurance, Surrender, Double Down, Even Money and Split.

Insurance: side bet up to half the initial bet against the dealer having a natural 21 – allowed only when the dealer’s showing card is an Ace. If the dealer has a 10 face down and makes a blackjack, insurance pays at 2-1 odds, but loses if the dealer does not.

Surrender: giving up your hand and losing only half the bet.

Early Surrender: surrender allowed before the dealer checks his cards for blackjack.

Late Surrender: the dealer first checks to see if he has blackjack (21). If he does, surrender is not allowed.

Double Down: you may double your initial bet following the initial two-card deal, but you can hit one card only. A good bet if the player is in a strong position.

Even Money: cashing in your bet immediately at a 1:1 payout ratio when you are dealt a natural blackjack and the dealer’s showing card is an Ace.

Split Hand: split the initial two-card hand into two and play them separately – allowed only when the two first cards are of equal value. Use each card as the start to a separate hand and place a second bet equal to the first.

Hard Hand: A hand without an Ace, or with an Ace valued at 1 is said to be Hard in that it can only be given one value, unlike a Soft Hand. (You can value an Ace 1 or 11 to suit you).

Online Casino Gambling Tips For Beginners

The online casinos are sources of amusement and trilling. The online has been involved a new look for the casinos. One time casinos gambling were only land base but those days are gone by. Now, the gambling has been extended all over the world for advantage of online. After extending of casino gaming, people have been involved more than the ancient time. So, there is a brighten future of online casino gambling and it will be continuing nonstop.

Every time, do any thing is difficult for the beginners. The online casino gambling will be one of these for you if you are a beginner of casino games. Obviously, it can say that the casino sites are offering above thousands of games. There may a matter of hesitating about choosing the best game from casino sites. Gambling for low cost and play for long time, these two is main key to the beginners. If you have been promised to be professional with online casino gambling then you must consider these two matters.

Casinos are offering about thousand of games but which game is elected by you. To come out logically from this problem, you must know about some games which are well-liked in casino. There are some popular games like blackjack, poker, slots, baccarat, video poker, pie go poker, craps, roulette, keno and others. Several games have several rules and regulation. You must consider the easy game that is containing few rules and easy to operate and much full of amusement.

Casino choosing is one of the most important parts for the beginners. There are available casinos in your local area but you have to choose the best casino to play at. How you can choose the best casino? It is very easy task for you and you must follow about trustworthiness and security.

Most of the popular casinos are trustworthy. They believe that, if they are trustworthy, their clients will increase day by day and they will be more popular. You can choose one of those but you have to know about the way of justifying trustworthy. While you will play with casino and will win a game then you can naturally want to get the winning cash. It is the point when you can justify about the casino’s trustworthiness. Some casinos are fair about it and some are dishonesty in this sector. The trustworthy casinos and online casinos are paying as they promised but on the other hand the false online casinos are not so. To know about it, you can check the reviews on online casino sites.

Security is another object that must be known by you. Are the casino site is secure? You must know about their security system. The people who don’t like to express their identity, they will find the secured casino sites to play at. You have to play with this kind of casino site that you safe about it otherwise you will familiar by a gambler though your aim to enjoy the amusing of casino. So, it is most important for both of regular or irregular gamblers.

Final Fantasy 3 – When Magic Disappeared Forever

Ages ago, evil beings created powerful creatures called Espers, and unleashed them against each other. The resulting battles left their world a smoldering rubble. Legend has it, the Espers destroyed themselves and most of humanity. Magic disappeared forever.

Centuries have passed and a rational world now exists with Espers living only in myths, until one frozen solid since the ancient wars is unearthed. Suddenly, there are reports of magical attacks on civilians. Imperial Commandos launch raids using magic powered MagiTek weapons. Magic is obviously alive and the world is in danger again. Who or what is behind the rediscovery and redeployment of this legendary power? What chaotic plans exists that will wreak havoc on this orderly world?

Final Fantasy III is one of what many consider to be the classics for RPG genre games. Released as Final Fantasy III for the SNES in 1994, it is actually the 6th installment of the immensely popular Final Fantasy series produced by Squaresoft. The game takes place about 1000 years following the ending of a great war called “The War of the Magi” which removed magic from the face of the world.

It is a typical turn based RPG with the player having control of over 15 playable characters each one with his or her own strengths and weaknesses and different fighting styles and stories to tell. The main character is a young half-human, half-Esper girl whom is trying to find her place in a world torn asunder by war. The main villain in the story is one of the most colorful villains in the Final Fantasy series, a rather funny clown named Kefka.

Joining forces with him are a few other military style villains with lesser roles and even a few NPCs who get involved. There are many plot twists that include cut scenes involving characters that allow the player to have a “real-time” feel with the story. The characters have “expressions” that while being very basic, convey the general theme of each scene to the player. In my opinion, this game is perfect for the player who wants to see some of the best the SNES had to offer in terms of RPGs.

Gameplay:

As far as games for the SNES go, there are only 1 or 2 other games as engrossing as Final Fantasy III. All of the elements that make the other games in the series enjoyable are here. The player can rename all of the characters in the game including the ever present summons (called Espers in FFIII).

There are a multitude of side quests in the game that vary in difficulty from easy to difficult in terms of time and involvement to complete, and the level of commitment necessary to complete the game can vary between 25 hours. To just finish the core storyline of the game, can be up to 100 hours give or take. This is if you want to obtain what is called a “complete” gaming experience meaning gathering all of the most powerful weapons, armor, and magic, and also leveling characters up to maximum levels.

The only reason the game is not getting a 10 rating in this department is the fact that while leveling characters is not a problem in the beginning and middle of the game, once a character reaches the higher levels (above 60) it becomes a very time consuming, tedious process to level up the character sometimes taking hours upon hours to raise a character just one level. This I would say is the main common problem with RPGs of this era. But, if you do not mind that sort of monotony, this game is for you.

The characters in Final Fantasy 3 offer a host of clever individual attacks. Each character has his or her own special talents and the player can choose to utilize each character’s talents or can just ignore them. An essential part of each Final Fantasy is magic, and this game is no exception. There are a multitude of magics available to the player to use, each one learned from equipping certain Espers.

The longer an Esper is equipped, the more magic is obtained from the Esper and once the learning curve for the Esper reaches 100%, all of the magic available from that Esper is learned. Some magic is able to be learned from two to four Espers, while other magic may only be learned from one specific Esper. This makes Esper use a conscionable thought process. The player must plan their use of Espers in order to learn the needed spells.

Graphics:

Again, I am comparing this to other SNES games. This game is 2-D. Plain and simple. It features a 3/4 overhead view 90% of the time and also features an overworld which has since been all but removed from most RPGs. The graphics were considered state of the art in 1994 when this game was released. There are rich color textures and some very good use of the Mode-7 graphics capabilities of the SNES in both scaling and rotation which are show cased especially when the characters use the airship for transportation.

As far as actual graphic renderings are concerned, the game is 2-D, so if you are expecting to see walking, talking, fully rendered 3-D you are out of luck. In scenes where the graphics are made to be inflated or close up, they become pixilated the larger they become. These problems aside, the graphics for its day, when compared to other games out at the time, were considered to be very quite advanced.

Sound Quality:

Here’s where the game shines. The score is enormous! Created by the world-renowned Nobuo Uematsu, there are at least 100 different songs in the game (including renditions of the main theme) and also includes a scene with one of the earliest examples of voiced “singing” in video games. The songs feature 128 note polyphony and a beautifully detailed musical story. Because the game’s dialogue is text based, the music allows the player to get involved on a more emotional level with this game and the characters than many other games out at the time.

There is a great combination of deep bass, singing strings, and synthesized keyboards to keep the listener enthralled and engaged throughout the game. There are very few songs that last less than five minutes without repeating so the player never really gets the boring monotonous feeling that usually accompanies games from the SNES.

Replay Value:

There are very few games that can be left to sit for years on a shelf and then picked up and played again with the same level of commitment and enjoyment as Final Fantasy III. The game is just as much fun the every other time through as it was the first time through. As a matter of fact, with all of the side quests and obtainable items, weapons, armor, and magic, the game could possibly be one of the hardest RPG’s created for the SNES to obtain a “perfect” or 100 percent complete game. There are always ways to expand the difficulty of the game and make each play through a unique experience.

Concept:

Not exactly the most cutting edge in gaming, this game has the very familiar “fight the monsters and gain levels before fighting the final boss and saving the world” theme. While the Action RPG gamer will find this game very repetitive, the fan of the Turn Based style RPG gamer will love it.

Having a female as the main character in the game is a concept that was not used very much prior to Final Fantasy III. This seemed to be a risky idea but Square pulled it off flawlessly. Also, with all of the other characters in the game, the stories unfold rather nicely for each character. This adds to the depth of the game as well as the entertainment concept.

Overall:

If you are a fan of the Final Fantasy series, a collector of vintage games, or a person who is interested in getting involved in the series but is worried about the complexity of the newer Final Fantasy titles, this game is for you. Final Fantasy III is great for the “old-school” player and the “newbie” alike. It has a great story, great sound, and WILL take over your life for a few days if you let it. The characters are original, have many different abilities to use, and have emotions that make playing this game really great.

The NPCs seem to have more of an impact in this game as opposed to most and the main characters are some of the most imaginative I’ve ever come across. The towns are sprawling, the graphics are engaging, and the sound is rich and vibrant. The story unfolds well, and from the opening scene, most players are hooked. The enemies are varied and numerous and the bosses difficult while not being impossible. I highly recommend this game to anyone who owns a SNES.